Index: O - e-Reading Library
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Index: O
- Object Actions (Actions panel title): 16.1. The Actions Panel
- Object class: 20.5. Alphabetical Language Reference
- simulating global variables: 2.5.5.1. Scenario 4
- 12.5.4.4. The end of the inheritance chain
- object classes: 10.6.2. Attaching Event Handlers to Other Objects
- 12.5.1. Object Classes
- attaching event handlers to: 10.6.2. Attaching Event Handlers to Other Objects
- 10.16. Dynamic Movie Clip Event Handlers
- event handler scope: 10.7.3. Other Object Event Handler Scope
- Object() constructor: 12.2. Instantiating Objects
- object datatype: 3.2.1. The ActionScript Datatypes
- vs. movieclip datatype: 15.4. The movieclip Datatype
- object hierarchy
- deleting nodes from: 20.5. Alphabetical Language Reference
- parseXML() and: 20.5. Alphabetical Language Reference
- traversing: 20.5. Alphabetical Language Reference
- XML class: 20.5. Alphabetical Language Reference
- XMLnode class: 20.5. Alphabetical Language Reference
- object initializers ({}): 1.2.4. Modular Code (Functions)
- 6.2.1. Statement Blocks
- object literals: 20.5. Alphabetical Language Reference
- object methods
- fixed scope of: 15.3. Advanced Function Scope Issues
- with statement and: 6.3.9. The with Statement
- object nodes (see nodes, object)
- object-oriented programming (OOP): 12. Objects and Classes
- classes and: 12.5. Classes and Object-Oriented Programming
- introduction to: 12. Objects and Classes
- polymorphism: 12.5.4.2. Polymorphism
- resources: A.3. Object-Oriented Programming
- summary: 12.5.5. Object-Oriented Programming Summary
- superclasses and subclasses: 12.5.4. Superclasses and Subclasses
- object properties: 12. Objects and Classes
- 12.1. The Anatomy of an Object
- assigning event handlers using: 10.6.2. Attaching Event Handlers to Other Objects
- customizing: 12.5.2.2. Assigning custom properties to the objects of a class
- dot (.) operator and: 5.11.6. The dot Operator
- 12.3.1. Referring to Properties
- for-in loops and: 8.5. The for-in Loop
- 12.3.2. Using a for-in Loop to Access an Object's Properties
- function scope of: 15.3. Advanced Function Scope Issues
- inheritance (see inherited properties)
- resolving references using scope chain: 9.7.1. The Scope Chain
- retrieving values of: 12.4. Methods
- with statement and: 6.3.9. The with Statement
- object-property ([]) operator: 5.11.5. Array-Element/Object-Property Operator
- referring to object properties: 12.3.1. Referring to Properties
- Object.constructor property: 12.5.3.3. The constructor property
- 20.5. Alphabetical Language Reference
- Object.__proto__ property: 12.5.3.4. The _ _ proto_ _ property
- 20.5. Alphabetical Language Reference
- objects: 12. Objects and Classes
- anatomy of: 12.1. The Anatomy of an Object
- arrays as: 11.9.6. Arrays as Objects
- behaviors of: 12. Objects and Classes
- belonging to superclasses: 12.5.4.3. Determining whether an object belongs to a superclass
- built-in: 12.6.2. Built-in Objects
- 20.3. Built-in Classes and Objects
- encapsulating behaviors: 12. Objects and Classes
- functions as: 9.11. Functions as Objects
- instances: 12. Objects and Classes
- instantiating: 12.2. Instantiating Objects
- interfaces: 12. Objects and Classes
- methods and: 12.4. Methods
- vs. arrays: 12.1. The Anatomy of an Object
- XML documents, manipulating: 20.5. Alphabetical Language Reference
- Object.toString(): 20.5. Alphabetical Language Reference
- Object.valueOf(): 20.5. Alphabetical Language Reference
- octal (base-8) integers: 4.3.1. Integer Literals
- offset values for colors: 20.5. Alphabetical Language Reference
- on (button event handler)
- button events for: 10.8. Button Events
- defining: 10.5. Event Handler Syntax
- on-screen text fields (see text fields)
- onClipEvent (movie clip event handler)
- clip events for: 10.9. Movie Clip Events Overview
- 20.5. Alphabetical Language Reference
- defining: 10.5. Event Handler Syntax
- onClose event handler (XMLSocket class): 20.5. Alphabetical Language Reference
- onConnect event handler (XMLSocket class): 20.5. Alphabetical Language Reference
- onData() event handler
- XML class: 20.5. Alphabetical Language Reference
- 20.5. Alphabetical Language Reference
- XMLSocket class: 20.5. Alphabetical Language Reference
- one-line comments: 14.3. Comments
- onLoad() event handler: 20.5. Alphabetical Language Reference
- 20.5. Alphabetical Language Reference
- onXML event handler (XMLSocket class): 20.5. Alphabetical Language Reference
- OOP (see object-oriented programming)
- opacity in movie clips, specifying: 20.5. Alphabetical Language Reference
- OpenSWF information center: A.4. SWF File Format
- operands: 1.1.6. ActionScript's Glue (Operators)
- 5.1.1. Operators and Expressions
- of different datatypes, comparing: 5.4.3. Equality and Datatype Conversion
- number of: 5.1.2. Number of Operands
- operators: 1.1.6. ActionScript's Glue (Operators)
- 5. Operators
- arithmetic: 5.3. Arithmetic Operators
- associativity of: 5.1.3. Operator Precedence
- bitwise: 15.2. Bitwise Programming
- compound assignment: 5.2.1. Combining Operations with Assignment
- datatypes and: 5.1.5. Datatypes and Operators
- expressions and: 5.1.1. Operators and Expressions
- Flash 4 vs. Flash 5: 3.4.4. Flash 4-to-Flash 5 Datatype Conversion
- number datatype and: 4.4.1. Using Operators
- precedence of: 4.4.1. Using Operators
- 5.1.3. Operator Precedence
- optimized code, tips for writing: 19.1.4. The Bandwidth Profiler
- options, text field: 18.3. Text Field Options
- or (logical OR) operator (Flash 4): 14.4. Reserved Words
- ord() (Flash 4): 4.6.11. Flash 4 Versus Flash 5 String Operators and Functions
- Output window: 1.1.2. Say Hi to Flash
- error messages sent to: 19.1. Debugging Tools
- trace() and: 1.1.4. The Wizard Behind the Curtain (the Interpreter)
- 1.2.3.2. Repeating tasks using loops
- overflow conditions: 20.5. Alphabetical Language Reference
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